While mostly harmless to idle play, it has a higher chance of activating clickstorm, than other skills, this is harmful to idle play, and the only reason to avoid it while idling. If you have no skills unlocked at all, the skill toolbar will not be drawn and you won't see the golden border around the skill it activated, however the skill will still be active as described above. Example: Ice and Lightning Symbiosis: Ice spells give 3 Lightning Symbiosis. The skill activated would use the multiplier from energize if you left an energize activated before clicking the bee. Clicker Heroes 2 Synergy has been replaced with Symbiosis in the skill tree. In that case, or if you had just activated that skill before the clickable activated it, the activation time is not additive, it simply stops the old activation and counts as a new activation starting from when it is removed with the last click. Energize - level 100 - 280 sextillion gold - Doubles the effects of the. Since no cooldown is started you could, inadvisedly, manually activate the same skill while it is still active from this clickable. For a more complete walkthrough of Clicker Heroes, please check out this article. It will show a message about what was activated and the activated skill will be highlighted with a gold border box in the toolbar.It won't reset the cooldown nor start a cooldown for the activated skill.Even if the skill is in cooldown or locked. When activated this clickable can in turn activate any skill except energize and reload.You need to click it many times – 50 – to activate it.Only if it randomly activates the clickstorm does it disable your idle status. If you're idling, you will remain idling even if you miss to the left or right of it, click directly on it, or click too much and hit the area behind it after it's gone. The clickable appears in an area where clicks do not register on the monster of the level.Clicking it appears to slow it down for a moment, but that's an animated illusion. (Energized Dark Rituals still count as 1 use each. The Dark Ritual is capped at 20 uses per ascension. Using it with Reload reduces the cooldown of the previous two skills by 1 hour, ignoring Energize (but including any previous Reload uses). Unlike the food clickable, it moves, and once off the left side, you missed your chance to get it. Using Energize with Super Clicks results in a +400 (5x) click damage multiplier.
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